Archive for the ‘Classic Incomplete Gamer’ Category
Gaming Paranoia
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I’ve been feeling a little uneasy, ever since the email arrived from Google News Alerts a few days back. I swear I didn’t even sign up for any ‘news alerts’. How did they get my email address and why are they sending me this spam? Who are these mysterious Google people anyway and what do they want with me? Sorry…, where was I? Ok, so I’m at Starbucks last Wednesday and I’m checking my email, and I see a Google News Alert link to this story about a study that shows violent video games make gamers paranoid. Please. Are they kidding me? I don’t have time for this rubbish.
Instead I fire up my DS Lite and dive stealthily back into Assasin’s Creed: Altair’s Chronicles, and proceed to climb another ladder.
Street Fighter Alpha 3 Max Review
There are a lot of good reasons to be revisiting Capcom’s Street Fighter Alpha 3 Max, the Street Fighter port released for the PSP back in 2006. Capcom celebrated its 25th birthday just a couple of weeks ago on June 11th. In May this year Capcom announced what we’ all suspected. Street Fighter 4; already heading to the arcades later this year, would also be making its way to PS3, Xbox360 and PC as well. Then there’s Kristin Kreuk. She’s still the best reason to watch Smallville, and currently she’s filming the latest Street Fighter movie – Street Fighter – the Legend of Chun Li, in Bangkok. Lastly, Street Fighter Alpha 3 Max was the first game ever reviewed by The Incomplete Gamer, albeit for another gaming website. As our first piece of review code, the UMD takes pride of place in the TIG lab.
But a word of warning. while the following review holds a special place in our heart, there’s nothing new here that we haven’t all seen before. If Street Fighter was a singer and not a game franchise it would have retired to Vegas a long time ago, where it could perform the same routine seven nights a week to its loyal fans.
Portable Gaming Etiquette
You’ve got to figure that, two years on, poor old Steve Allcock, who was sacked by a Lancashire Bus company for playing his PSP while driving the bus, has been punished enough. But you’d be wrong.
Problem is, we badly wanted an excuse to revisit a post that first appeared in March 2006 over at PALGN. Blame it on our love of Lego, and puerile toilet humour if you must, but we like to think of this post as a public service. In order to prevent any further embarrassment to Steve and anyone else out there who’s a little confused about what society expects of them, we’d like to remind you of scenarios and environments were you should avoid playing the PSP or your handheld of choice.
You might think of it as reheated left-overs, environmentally correct recycling, or a slow news day. Here in the TIG lab, We call it Classic Incomplete Gamer.
Invasion Blueprint…it’s a Classic
With Mercenaries 2: World in Flames dropping into your favourite video games retail outlet in a little over three months we thought it an opportune time to revisit the controversy which surrounded this title back in June 2006. We also really wanted a reason to republish an article which first appeared in a slightly different guise in June 2006 over at PALGN. You might think of it as reheated left-overs, enviromentally correct recycling, or a slow news day. We call it Classic Incomplete Gamer.
All of those clamouring for greater realism in games will no doubt be pleased by the latest publicity surrounding Pandemic’s upcoming game, Mercenaries 2: World in Flames. The game has Venezuelan politicians in a lather. According to a Reuters report, the video game provides a blueprint for violently overthrowing President Hugo Chavez. That’s right. You read correctly; a blueprint! Pandemic lead designers need to take a bow. Sure, IGN voted you runner-up in the PS3 Best Action category, E3 2006, but that pales into comparison to these accolades from the Venezuelan pollies.
Extended Play
On a bang-for-your-buck basis, a PSP game I picked up last year might be the best value video game I’ve ever purchased. It certainly helped that the game, Go Sudoku!, had been marked down to $20. For the uninitiated, Go Sudoku! comes with 1000 of the numerical brain puzzlers with more available online for anyone who still wants more after they finish all one thousand of the challenges.
If the price of admission still sounds a little high you can always sample a free demo. Take your pick of the PSP demo (it’s the Japanese version titled ‘Kazuo‘) available here, or you can download a free Sudoku! demo from the Playstation Store. The game was created by Sumo Digital, who also ported the title across to the PS3. The PS3 version is the more bright and shiny of the two, outputting in all its 1080i glory, but really, there is little to separate the two.