Posts Tagged ‘Capcom’

Street Fighter Alpha 3 Max Review

alpha

There are a lot of good reasons to be revisiting Capcom’s Street Fighter Alpha 3 Max, the Street Fighter port released for the PSP back in 2006. Capcom celebrated its 25th birthday just a couple of weeks ago on June 11th. In May this year Capcom announced what we’ all suspected. Street Fighter 4; already heading to the arcades later this year, would also be making its way to PS3, Xbox360 and PC as well. Then there’s Kristin Kreuk. She’s still the best reason to watch Smallville, and currently she’s filming the latest Street Fighter movie – Street Fighter – the Legend of Chun Li, in Bangkok. Lastly, Street Fighter Alpha 3 Max was the first game ever reviewed by The Incomplete Gamer, albeit for another gaming website. As our first piece of review code, the UMD takes pride of place in the TIG lab.

But a word of warning. while the following review holds a special place in our heart, there’s nothing new here that we haven’t all seen before. If Street Fighter was a singer and not a game franchise it would have retired to Vegas a long time ago, where it could perform the same routine seven nights a week to its loyal fans.

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In the Line of Fire: An Open Letter to Sony

commander

This month, Capcom’s Blog ran a Street Fighter promotion; the prize up for grabs, the dubious opportunity to get your pixilated mug shot transposed onto the body of a bystander in the up-coming Street Fighter IV video game. Lame. Where’s the glamour, the excitement, the money. Capcom made ¥74.542 billion in 2006. Surely there’s enough small change under the couch cushions to spring for a more exciting prize. Make me a fully animated fighter who talks like me. Fly me to the game launch in Tokyo. Don’t make me a inanimate background character that I’ll never notice ’cause I’m too busy mashing buttons. To be fair, Capcom is not the first video gaming giant with a stingy or unimaginative promotions department.

A while back, the Stars and Stripes (a daily newspaper published for the US military and their families) reported details of Sony’s promotion of the then new turn-based combat, PSP game, Field Commander. Sony ran a competition with copies of Field Commander on offer. If you think coming up with twenty five words or less why you love product X is a bitch, try this contest on for size. Just to be in the running to win a copy of Field Commander you needed to be serving overseas in the US military. And if the chances of being stuck in a war zone, or at best, a very unfriendly neighbourhood weren’t bad enough, instead of twenty five words, Sony wants an essay of up to five hundred words. I don’t mean to be unkind but if you could churn out a decent prize-winning five hundred word essay, you would probably not have enlisted in the first place and opted instead for a safe desk job back home in the States!

Frankly I think it would be a lot less trouble just to rent the sucker. I didn’t think anyone would actually be bothered going to the trouble of entering the competition, but a former colleague of mine, First Corporal Hector de la Garza, a US Marine currently serving in Iraq, sent me a copy of his entry, which I’ve printed below.

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