Posts Tagged ‘PALGN’
PSP Go!: What can we expect?
There is a revamped, remodelled, reworked PlayStation Portable on the way. Over the last few weeks we’ve seen rumours flying, details revealed and even speculation surrounding a new PSP name. Over at PALGN, my weekly column, The Wrap has just landed, and I’m attempting to sort the fact from the fiction, the wishful thinking from the watertight, the logical from the ludicrous, the rational from the rubbish…you get the idea.
You’ll find The Wrap #29 here.
Cheers,
The Incomplete Gamer
More than they Bargained For
A quick heads up – The Wrap #26 is has been spotted onboard the good ship PALGN. You can read my latest rant here.
This week in ‘The Limited Edition Edition’ I report on two cases on opposite sides of the Atlantic where gamers got a little more than they bargained for. Trouble was they weren’t happy. Far from it in fact. How then to impress your customer base? The Wrap puts forward a way to put the ‘special’ back into the special edition.
Don’t just sit there. Get clicking, and remember; you’ll find links to all previous editions of The Wrap at the end of the column.
Cheers,
The Incomplete Gamer
My Latest Gig
If things have been a little quiet at The Incomplete Gamer it’s because I’ve taken on a new video games writing gig. I’m back, writing a regular weekly column - The Wrap – after a two year hiatus; courtesy of the good folk at PALGN who thankfully don’t subscribe to the old adage that ‘you can never go home again’. It turns out it was just my folks who believed that; although in their defence, they always swore that they had meant to tell me they had moved… but that’s another story.
The Incomplete Gamer isn’t going anywhere. if anything you should start to see increased gaming coverage (both news and reviews) as a result of my additional game writing duties, as I spend more of my day immersed in gaming, reviewing and with my head, hard-wired into the online video game news world.
You can read my latest column over at PALGN here. It drops ever Saturday – think of it as your antidote to a slow news day. The Wrap #24 looks at the health of the games industry in these rocky economic times. Recent colums have looked at the way the motor industry use video games as a marketing tool, poked fun at the European Union’s efforts to enforce parental controls on consoles, and taken a (tongue planted firmly in cheek) look, at all the evil things video games are responsible for.
You’ll find links to all previous editions of The Wrap at the end of each article. If I do say so myself, they’re a good read and I’m sure you’ll enjoy.
Cheers,
The Incomplete Gamer
Invasion Blueprint…it’s a Classic
With Mercenaries 2: World in Flames dropping into your favourite video games retail outlet in a little over three months we thought it an opportune time to revisit the controversy which surrounded this title back in June 2006. We also really wanted a reason to republish an article which first appeared in a slightly different guise in June 2006 over at PALGN. You might think of it as reheated left-overs, enviromentally correct recycling, or a slow news day. We call it Classic Incomplete Gamer.
All of those clamouring for greater realism in games will no doubt be pleased by the latest publicity surrounding Pandemic’s upcoming game, Mercenaries 2: World in Flames. The game has Venezuelan politicians in a lather. According to a Reuters report, the video game provides a blueprint for violently overthrowing President Hugo Chavez. That’s right. You read correctly; a blueprint! Pandemic lead designers need to take a bow. Sure, IGN voted you runner-up in the PS3 Best Action category, E3 2006, but that pales into comparison to these accolades from the Venezuelan pollies.
